Aries

The Arises are one of the twelve races of Sidera.

Geography
The Aries originate in the alps country of Terra and is located northwest of Sidera. Terra is a mountainous region riddled with hills and grasslands where the Aries reside. Their castle is filled with plants, and their rocky capital is bordered by the Leo territory of Ermis in the east and the Pisces territory of Lyra in the south. Terra claim Gargoyle Valley, one of the large four pathways to Astoria.

Powers
Earth Manipulation: Arises can create, shape, and manipulate earth and "earthen" elements, including most solid objects, specifically minerals and mineral compositions, regardless of their state (mountain, boulder, sand, or dust), dirt, soil, etc. Offensive uses of this power include extracting huge boulders from the ground and hurling it at the enemy at high speeds, impaling the enemy with countless spikes from the earth, and in some cases creating giant golems or other creatures from land and utilize them for combat. Defensive powers include shaping massive walls or barriers from the ground, creating an omnidirectional wave of rocks/stone around the user to defend from all attacks, and covering oneself with armor made from earth. Supplementary uses of this power include flight by standing on levitating land and enhanced movement by skating on the land and gaining enhanced senses from sensing the ground.

Plant Manipulation: Arises can mentally and physically create, shape, and manipulate plants, including wood, vines, plants, moss, and parts of the plants, such as leaves, seeds, roots, fruits, and flowers. They can cause plants to grow, move/attack or even rise from the soil and "walk," mutate plants by rearranging DNA structure. They can use their power for defense and support, cause flowers and other plants to bloom instantaneously, manipulate tree branches to use them as whip-like weapons, control spores and pollen, and make them sprout seeds/fruits/berries, and manipulate their properties for a wide range of effects. The ability deals with a series of offensive techniques on a target. Using the plants as weapons enable them to continuously grasp and strike vines and roots, project thorns at a distance, and quickly regenerate the withering weapons at their will. They can grow vines to entangle enemies climb around a target's neck, causing choking or strike with plants. They can also control plants in their altered forms, i.e., concentrated forms, such as cotton clothing/fabric, paper, etc.

Supernatural Strength: Arieses are super/unnaturally more robust than the other races of Sidera because their capabilities are pushed beyond the natural level and superior to other species, making them immensely more potent than other Astros can be achieved by any method of training. They can lift from large tanks to large airplanes and lift massive boulders and locomotives with ease. They are capable of tearing the strongest metals like a piece of paper with their bare hands. Offensively, they can send opponents flying several miles away.

Spells
Kyklonas Anthoforias (Bloom Cyclone): A flower-based spell that unleashed a flurry of stinging green flower petals from bottom to top and swirled around the user as they traced circles in the air along the way before being blasted at their opponent.

Progressionem Lignum (Wood Development): A plant-based spell in which the user projects energy to send green oak leaf-shaped blasts at their opponent.

Edafiko Fragma (Land Barrier): A high-level, earth-attribute, terrain-altering spell that creates an impenetrable wall in a designated area. It takes the form of two high-speed, flying lights that arc to the target location. After making contact with the ground, a brief humming sound is emitted as the wall rises to a considerable height. The wall cannot be destroyed by physical means and can only be destroyed after being bombarded by many other offensive spells.